Game looks fun and I think even my pc could handle this.
This is what I love about indie devs. They take time to talk to the community. You just don't see this very often in the bigger games. Good job guys keep at it the game looks very interesting.
Psn. Pixlenauts have delivered big in the past and this looks to be another killer. Love the art design but would like to some boss mechanics or maybe I missed them in the video. Either way looks promising.
After reading this I can tell you guys will have alot of support for the players in the coming months. Keep at psyonix you guys are killing it.
Such a great game with great support from the devs. I love how active the devs are with the community while working on patches.
I Pledge to Go Commando On September 20th!
I can't believe they just skipped right over Crackdown...
Come on guys let's go get our daily dose of Gamejizz!... /S
I have faith in Jaffe. He creates the molds that everyone else uses which is why I think this is a new IP.
Yeah smoke stun is gone has been for awhile.
I wouldn't call the campaign short. It's about average for games these days 7-9 hours.
As for the MP it's a lot of fun when you have a good host and "unplayable" is a laughable exaggeration.
I know it sucks but an easy way to get around losing points for leaving or waiting for the match to be over is to just unplug the ethernet cord from the back of the box or if you're wireless unplug the router. I did this many times with the time I spent with gears 2 bc some games really were un-playable do to lag.
His reviews always give me a good laugh. Although I would never skip a game if he doesn't like it bc he generally dislikes everything.
Did anyone really believe this?
adding a complete online infastucture post-release would have been quite the task.
I think some of you are confusing the abilities of an engine and the ease of use of engines.
UE3 is so popular bc it is so easy to use. I'm not saying that the other engines are not easy to use but UE3 has a proven track record of it's ability for developers to produce quality games at a low cost.
As long as the thing is not overly priced I see it doing very well.
I've never had a problem with them either but then again I never sell my games and I see the largest amount of dissatisfied customers are the ones who buy a game and go to try and sell it back a month later to see that it's only worth half of what they paid. Then they go look on the shelf and see the same game being sold for $55.
On the other hand you have many satisfied customers who walk out of the store with a couple year old gems that they missed along the way for $50 or les...
Not surprising that he is. He has nothing to do with development he's just their PR guy right?
I don't see that happening any time soon at least until the average home network reaches 500-750 mb/s.
8 player co-op sounds like a blast. Hopefully the classes stand out from one another. I'll have to keep an eye on this one.